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Engineering: Swift (2)

Using SwiftUI Effects Library: How to Add Particle Effects to iOS Apps

Creating particle animations similar to the iMessage screen and bubble effects in iOS can be difficult. The main reason is that the Core Animation Emitter Layer that allows you to animate, emit and render particle effects is complex to set up and configure due to its large number of parameters. In this article, you will

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14 min read

How to Integrate Live Audio and Video Into iOS Apps Using WebRTC

When adding live video to your applications on Stream, we recommend checking out our newly released Video API! Using Stream Video, developers can build live video calling and conferencing, voice calling, audio rooms, and livestreaming from a single unified API, complete with our fully customizable UI Kits across all major frontend platforms. To learn more,

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12 min read

Using Xcode: Creating Reusable and Shareable Color Palettes

Having a full range of colors that can be shared and reused in different Xcode projects improves efficiency and workflow because it removes the time wasted in looking for colors that will work together for your projects. Additionally, it ensures consistency of color usage within your apps and projects. Historically, developers and designers create color

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10 min read