await channel.inviteMembers(["nick"]);Invites
Invites allow you to add users to a channel with a pending state. The invited user receives a notification and can accept or reject the invite.
Unread counts are not incremented for channels with a pending invite.
Invite Users
Accept an Invite
Call acceptInvite to accept a pending invite. You can optionally include a message parameter to post a system message when the user joins (e.g., "Nick joined this channel!").
// initialize the channel
const channel = client.channel("messaging", "awesome-chat");
// accept the invite
await channel.acceptInvite({
message: { text: "Nick joined this channel!" },
});
// accept the invite server side
await channel.acceptInvite({ user_id: "nick" });Reject an Invite
Call rejectInvite to decline a pending invite. Client-side calls use the currently connected user. Server-side calls require a user_id parameter.
await channel.rejectInvite();
//server side
await channel.rejectInvite({ user_id: "rob" });Query Invites by Status
Use queryChannels with the invite filter to retrieve channels based on invite status. Valid values are pending, accepted, and rejected.
Query Accepted Invites
const invites = await client.queryChannels({
invite: "accepted",
});
//server side (query invites for user rob)
const invites = await client.queryChannels(
{
invite: "accepted",
},
{},
{ user_id: "rob" },
);Query Rejected Invites
const rejected = client.queryChannels({
invite: "rejected",
});
//server side (query invites for user rob)
const invites = await client.queryChannels(
{
invite: "rejected",
},
{},
{ user_id: "rob" },
);Query Pending Invites
const rejected = client.queryChannels({
invite: "pending",
});
//server side (query invites for user rob)
const invites = await client.queryChannels(
{
invite: "pending",
},
{},
{ user_id: "rob" },
);