Sessions API
Sessions store a conversation with AI. Every frontier model handles the storage of messages differently. That's why we standardize message persistence and makes it easy for you to change the underlying model.
Sessions have a title, description and custom fields. You can do the following with sessions:
- Create/ Delete or Close
- Search/ Query/ List
- Start and stop voice
- Show the voice transcript, captions and status
- Fork
- Rewind
- Interrupt
Let's get started and create your first session:
import { Client } from "@stream-io/calypso";
const client = new Client();
const agent = client.agent("myagent");
const session = await agent.sessions.create({ custom: { ticket: "4721" } });val agents = VisionAgents(apiKey = "your_api_key")
agents.setUser(User(id = "jlahey")) { yourBackend.agentToken() }
val agent = agents.agent("myagent")
val session = agent.chat()let agents = VisionAgents(apiKey: "your_api_key")
agents.setUser(User(id: "jlahey")) { try await yourBackend.agentToken() }
let agent = agents.agent("myagent")
let session = try await agent.sessions.create()
await session.start()final agents = VisionAgents(
apiKey: 'your_api_key',
userId: 'jlahey',
token: () => http.read(Uri.parse('https://your-app.example.com/api/agent-token')),
);
final agent = agents.agent('myagent');
final session = await agent.chat();from vision_agents.plugins import stream
agent = stream.Client().agent("myagent")
session = await agent.sessions.create(stream.SessionOptions(custom={"ticket": "4721"}))require "getstream/vision_agents"
agent = GetStream::VisionAgents::Client.new.agent("myagent")
session = agent.sessions.create(custom: { ticket: "4721" })use GetStream\VisionAgents\Client;
$agent = (new Client())->agent('myagent');
$session = $agent->sessions->create(custom: ['ticket' => '4721']);api, err := client.New(stream.Backend{})
if err != nil {
log.Fatal(err)
}
agent := api.Agent("myagent")
session, err := agent.Sessions.Create(ctx, client.SessionOptions{
Custom: map[string]any{"ticket": "4721"},
})
if err != nil {
log.Fatal(err)
}using GetStream.VisionAgents;
using var client = new VisionAgentsClient();
await using var agent = client.Agent("myagent");
var session = await agent.ChatAsync();use vision_agents::types::CreateSessionRequest;
use vision_agents::{Client, Tools};
let client = Client::from_env()?;
let agent = client.agent("myagent");
let session = agent
.sessions
.create(CreateSessionRequest::default(), Tools::new())
.await?;Server side auth requires a STREAM_API_KEY and a STREAM_API_SECRET, client side you need the API key, user id and token. Auth explains how this works in detail.
Now that you have a session open, you can use responses.create to interact with the agent.
await session.responses.create("Where is order 1042?");
for await (const event of session.events()) {
if (event.kind === "response_delta") process.stdout.write(event.text);
if (event.kind === "responded") break;
}val answer = launch {
session.events()
.takeWhile { it.type != "responded" }
.collect { if (it.type == "response_delta") print(it.text) }
}
session.responses.create("Where is order 1042?")
answer.join()let events = session.events()
_ = try await session.responses.create("Where is order 1042?")
for await event in events {
if event.kind == .responseDelta { print(event.text, terminator: "") }
if event.kind == .responded { break }
}final events = session.events();
await session.responses.create('Where is order 1042?');
await for (final event in events) {
if (event.kind == AgentEventKind.responseDelta) stdout.write(event.text);
if (event.kind == AgentEventKind.responded) break;
}await session.responses.create("Where is order 1042?")
async for event in session.events():
if event.kind == "response_delta":
print(event.text, end="", flush=True)
if event.kind == "responded":
breaksession.responses.create("Where is order 1042?")
session.events do |event|
print event.text if event.kind == "response_delta"
break if event.kind == "responded"
end$watch = $session->watch();
$session->responses->create('Where is order 1042?');
foreach ($watch as $event) {
if ($event->kind === 'response_delta') {
echo $event->text();
}
if ($event->kind === 'responded') {
break;
}
}if _, err := session.Responses.Create(ctx, "Where is order 1042?"); err != nil {
log.Fatal(err)
}
for event := range session.Events() {
if event.Kind == "response_delta" {
fmt.Print(event.Text)
}
if event.Kind == "responded" {
break
}
}await session.Responses.CreateAsync("Where is order 1042?");
await foreach (var happened in session.EventsAsync())
{
if (happened.Kind == "response_delta") Console.Write(happened.Text);
if (happened.Kind == "responded") break;
}session.responses.create("Where is order 1042?").await?;
while let Some(event) = session.next_event().await {
match event.kind.as_str() {
"response_delta" => print!("{}", event.text),
"responded" => break,
_ => {}
}
}A session keeps its conversation in a Stream Chat channel, which session.chat() opens. The channel is a transcript, for text and voice sessions alike: the agent does not answer a message sent to it, so write to the agent with responses.create, which also stores your message in the channel.
session.chat() returns the StreamChat client and the channel. Import @stream-io/calypso/chat once first, or it throws. It opens on the StreamChat you handed over with client.use, or else connects one as the user setUser named.
session.chat(context) returns a ChannelClient for the channel. It opens on the ChatClient you handed over with agents.use(client), or else connects one as the user setUser named.
session.chat() returns a ChatChannelController for the channel. It opens on the ChatClient you handed over with agents.use(_:), or else connects one as the user setUser named.
If you've used OpenAI before the responses.create API will seem familiar. Creating responses API explains how to interact with the agent.
A few fields on the session are updated automatically:
- Title
- Description
- Usage
Creating or Updating a session
sessions.create creates a conversation
const session = await agent.sessions.create({
title: "Order 1042",
custom: { ticket: "4721" },
});val session = agent.chat(
SessionOptions(
title = "Order 1042",
custom = buildJsonObject { put("ticket", "4721") },
),
)var options = SessionOptions()
options.title = "Order 1042"
options.custom = ["ticket": "4721"]
let session = try await agent.sessions.create(options)
await session.start()final session = await agent.chat(const SessionOptions(
title: 'Order 1042',
custom: {'ticket': '4721'},
));session = await agent.sessions.create(
stream.SessionOptions(
title="Order 1042",
custom={"ticket": "4721"},
)
)session = agent.sessions.create(
title: "Order 1042",
custom: { ticket: "4721" }
)$session = $agent->sessions->create(
title: 'Order 1042',
custom: ['ticket' => '4721'],
);session, err := agent.Sessions.Create(ctx, client.SessionOptions{
Title: "Order 1042",
Custom: map[string]any{"ticket": "4721"},
})var session = await agent.ChatAsync(new SessionOptions
{
Title = "Order 1042",
Custom = new() { ["ticket"] = "4721" },
});use serde_json::json;
use vision_agents::types::CreateSessionRequest;
use vision_agents::Tools;
let session = agent
.sessions
.create(
CreateSessionRequest {
title: Some("Order 1042".into()),
custom: json!({"ticket": "4721"}).as_object().cloned().unwrap_or_default(),
..Default::default()
},
Tools::new(),
)
.await?;Passing your own id gives you control over uniqueness.
This is convenient when you want to create a session for an object in your database.
For instance opening a session for a specific order in your shop etc.
const session = await agent.sessions.create({
id: "order-1042",
title: "Order 1042",
});val session = agent.chat(SessionOptions(id = "order-1042", title = "Order 1042"))var options = SessionOptions()
options.id = "order-1042"
options.title = "Order 1042"
let session = try await agent.sessions.create(options)session, err := agent.Sessions.Create(ctx, client.SessionOptions{
ID: "order-1042",
Title: "Order 1042",
})An id is any string of up to 64 letters, digits, - and _. A UUID works too.
Everything is optional:
| Option | What it does |
|---|---|
id |
The id to hold the session by, such as your own record's id. Left out, the router generates a UUIDv7 |
title, description |
What a person finds the conversation by later. Both are searched |
project_id |
Groups conversations, and is recorded as the project cost tag |
custom |
Your own labels, handed back untouched |
tags |
Cost tags for this conversation, merged with the agent's own tags |
model_overwrites |
Change the models for this conversation, such as { llm: "llm-thinking", thinking: "high" } |
incognito |
Keep nothing: no Stream Chat channel, no session row, no turns. It cannot be listed, searched or forked afterwards |
start_voice |
Start voice as the session opens. Left out, the conversation is held in writing until voice is started |
Models, cost tags and incognito
It's common to want to overwrite the thinking level, cost tracking or incognito mode.
model_overwrites changes the models for one conversation, tags adds cost tags to it.
incognito mode disables permanent storage.
const session = await agent.sessions.create({
modelOverwrites: { llm: "llm-thinking", thinking: "high" },
tags: { customer_id: "123", plan: "pro" },
incognito: true,
});val session = agent.chat(
SessionOptions(
modelOverwrites = ModelOverwrites(llm = "llm-thinking", thinking = ModelOverwrites.Thinking.High),
tags = mapOf("customer_id" to "123", "plan" to "pro"),
incognito = true,
),
)var options = SessionOptions()
options.modelOverwrites = ModelOverwrites(llm: "llm-thinking", thinking: .high)
options.tags = ["customer_id": "123", "plan": "pro"]
options.incognito = true
let session = try await agent.sessions.create(options)llm, thinking := "llm-thinking", acceleration.ModelOverwritesThinkingHigh
session, err := agent.Sessions.Create(ctx, client.SessionOptions{
ModelOverwrites: &acceleration.ModelOverwrites{Llm: &llm, Thinking: &thinking},
Tags: map[string]string{"customer_id": "123", "plan": "pro"},
Incognito: true,
})model_overwrites takes llm, stt, tts, sts, search, thinking, temperature, max_output_tokens and verbosity. thinking is how hard the model reasons before answering: none, minimal, low, medium or high. A model that does not reason ignores it.
tags are cost labels. This helps you easily see costs by user, use case, or any other tag you provide.
Update a running session
update changes a session's title, description, custom data, models or voice. New models take over from the next turn, and one that doesn't route is refused. A user's device can only change the title, description and custom data:
const updated = await session.update({ title: "Pricing" });
// From your backend, the models too:
// await session.update({ llm: "llm-thinking", thinking: "high" });val updated = session.update(title = "Pricing")let updated = try await session.update(title: "Pricing")final updated = await session.update(title: 'Pricing');updated = await session.update(llm="llm-thinking", thinking="high")updated = session.update(llm: "llm-thinking", thinking: "high")$updated = $session->update(llm: 'llm-thinking', thinking: 'high');llm, thinking := "llm-thinking", acceleration.UpdateSessionRequestThinkingHigh
updated, err := session.Update(ctx, client.SessionUpdate{Llm: &llm, Thinking: &thinking})
if err != nil {
log.Fatal(err)
}using GetStream.VisionAgents.Models;
var updated = await session.UpdateAsync(new UpdateSessionRequest { Llm = "llm-thinking", Thinking = "high" });use vision_agents::types::{UpdateSessionRequest, UpdateSessionRequestThinking};
let updated = session
.update(&UpdateSessionRequest {
llm: Some("llm-thinking".into()),
thinking: Some(UpdateSessionRequestThinking::High),
..Default::default()
})
.await?;Fields you leave out stay as they are. Setting sts switches the session to speech-to-speech, and an empty sts switches it back. A session you only have the id of is changed with sessions.update(id, changes), from a device too.
Title, description and review
The router writes some fields for you:
| Field | Written | By |
|---|---|---|
title, description |
After the first answer, then after every third answer | A fast model reading the start of the conversation |
review_score, review_notes |
Once, a few seconds after the session ends | A quality model reading the whole conversation |
usage |
When the session ends | The router, from every model it called |
The title is up to eight words, such as "Add push notifications to an Android app", and the description is one sentence, both in the user's language. A title passed to create is replaced after the first answer; once you set one with update, the router stops renaming the session.
An incognito session gets none of these, and a session nobody spoke in gets no review. Read them with Getting a session.
Delete or Close a session
close ends the conversation and keeps it. delete removes it.
await session.close();
await session.delete();
// A session you only have the id of: agent.sessions.close(id)session.close()
session.delete()
// A session you only have the id of: sessions.close(id)await session.close()
try await session.delete()
// A session you only have the id of: agents.close(sessionID:)await session.close();
await session.delete();
// A session you only have the id of: sessions.stop(id)await session.close()
await session.delete()session.close
session.delete$session->close();
$session->delete();if err := session.Close(ctx); err != nil {
log.Fatal(err)
}
if err := session.Delete(ctx); err != nil {
log.Fatal(err)
}await session.CloseAsync();
await session.DeleteAsync();session.close().await;
session.delete().await?;close ends the conversation: with voice on, the agent leaves the call. It is safe to call on a session that has already ended, and keeps what the session recorded and remembered. A session you only have the id of is closed by its id, as the JavaScript, Kotlin, Swift and Dart samples show.
A text session also ends when the last client watching it disconnects. To continue it, resume it by its session id: watching it again (attach in Kotlin and Swift, Sessions.Resume in Go) or asking it something with agent.sessions.responses(id).create(text) reopens it with everything that was said.
delete stops the session if it is running, and deletes its turns and what it remembered. The user's other memories are kept. A session you only hold the id of is deleted with sessions.delete(id). To keep the session and forget only what it remembered, see Memory and persistence.
Voice
voice.start() starts the realtime communication and voice.stop() stops it.
The agent talks on a call of the agent call type, which is built into every Stream app.
// npm install @stream-io/video-client (React: @stream-io/video-react-sdk, see below)
import { VoiceSession } from "@stream-io/calypso/video";
await session.voice.start();
// Joins the call "agent:" + session.id from this device, with the microphone on,
// as the user setUser named.
const voice = VoiceSession.of(session);
await voice.join();
// Without a UI framework, play the agent with one <audio> element per remote participant.
// In React, render <ParticipantsAudio /> instead: see Voice UI below.
const call = voice.call;
const playing = new Set<string>();
call?.state.remoteParticipants$.subscribe((participants) => {
for (const { sessionId } of participants) {
if (playing.has(sessionId)) continue;
playing.add(sessionId);
const audio = document.body.appendChild(document.createElement("audio"));
call.bindAudioElement(audio, sessionId);
}
});
// When you are done talking: this device leaves the call, and the conversation
// carries on in writing.
await voice.leave();
await session.voice.stop();session.startVoice()
// Joins the call "agent:" + session.id with Stream Video, as the user setUser named.
val voice = VoiceSession.attach(context, agents, session.id)
voice.join()
// When you are done talking. Leaving a call you attached to keeps the session.
voice.leave()
session.stopVoice()try await session.startVoice()
// Joins the call "agent:" + session.id with Stream Video, as the user setUser named.
let voice = try await VoiceSession.attach(agents: agents, sessionID: session.id)
await voice.join()
// When you are done talking. Leaving a call you attached to keeps the session.
await voice.leave()
try await session.stopVoice()if _, err := session.Voice.Start(ctx); err != nil {
log.Fatal(err)
}
// Your app joins the call "agent:" + session.ID() to talk to the agent.
if _, err := session.Voice.Stop(ctx); err != nil {
log.Fatal(err)
}VoiceSession is this device on the session's call. A session created with start_voice: true has voice on from the start.
Import VoiceSession from @stream-io/calypso/video, version 0.2.3 and later.
- Joining:
VoiceSession.start(agent)opens a session with voice on.VoiceSession.of(session)joins one whose voice is already on.VoiceSession.attach(client, sessionId)does the same from the session's id alone, with a watcher of its own that runs no tools.join()turns the microphone on and joins, and rejects if it can't, for example when the user denies the microphone.join({ camera: true })also turns the camera on, on the back lens where there is one.
- During the call:
setMutedandsetCameraEnabled. - Leaving:
leave()leaves the call, and closes the session only ifstartopened it; an attached one keeps running.end()always closes it. - State:
voice.get()returns thecall, theclient,muted,cameraEnabledand astatus, andvoice.subscribereports changes.
A session whose voice is on can be joined from its id alone, such as one your backend started for this user. Turn the camera on to let the agent look through it:
import { VoiceSession } from "@stream-io/calypso/video";
// `client` holds your apiKey and a user from setUser.
const voice = await VoiceSession.attach(client, sessionId);
await voice.join({ camera: true });
// Later: stop sharing the camera, and keep talking.
await voice.setCameraEnabled(false);
// Leaving an attached session keeps it running.
await voice.leave();The attached watcher runs no tools. Attach to a session whose tools run on your backend, as tools a backend declared always do. A session another page opened with browser tools keeps them in that page: join its call from that page with VoiceSession.of(session) instead, so the tool calls reach the page that runs them.
The agent looks through the camera when it's asked about what it sees, if its config has the vision skill and a vision subagent. The SDK answers its requests for frames from the browser, with nothing else to wire up.
Joining needs a client made with your apiKey and a user from setUser, as in the quickstart. To join the call yourself instead, session.video() returns { client, call }, typed loosely because @stream-io/video-client is an optional peer.
To use the StreamChat and StreamVideoClient your app already holds, hand them over first with client.use({ chat: chatClient, video: videoClient }), so the session does not open second connections. In a React app, install @stream-io/video-react-sdk instead of @stream-io/video-client: it brings its own video client, and installing both risks two copies of it.
VoiceSession joins the call with Stream Video, signed in as the user you passed to setUser.
- Joining:
VoiceSession.start(context, agents, options)opens a session with voice on.VoiceSession.attach(context, agents, sessionId)joins one whose voice is already on.join()turns the microphone on, joins, and plays the agent on the speaker. It doesn't throw: if joining fails, the error is invoice.failure. Ask forRECORD_AUDIObefore you call it.join(camera = true)also turns the camera on, on the back lens. It needsCAMERAtoo.
- During the call:
setMuted(muted)andsetCameraEnabled(enabled). - Leaving:
leave()leaves the call, and closes the session only ifstartopened it.end()always closes it. - State:
call,isMuted,isCameraEnabledandfailureareStateFlows.sessionis the conversation.
To use the ChatClient and StreamVideo your app already holds, hand them over first with agents.use(client) and agents.use(video), so the session does not open second connections. Stream Video keeps one client per process: one of your own that is signed in as another user makes joining fail.
VoiceSession joins the call with Stream Video, signed in as the user you passed to setUser.
- Joining:
VoiceSession.start(agents:agent:)opens a session with voice on.VoiceSession.attach(agents:sessionID:)joins one whose voice is already on.join()turns the microphone on, joins, and plays the agent on the speaker. It doesn't throw: if joining fails, for example when the user denies the microphone, the error is invoice.failure.join(camera: true)also turns the camera on, on the back lens where there is one.
- During the call:
setMuted(_:)andsetCameraEnabled(_:). - Leaving:
leave()leaves the call, and closes the session only ifstartopened it.end()always closes it. - State:
VoiceSessionis anObservableObjectthat publishescall,isMuted,isCameraEnabledandfailure.sessionis the conversation.
To use the ChatClient and StreamVideo your app already holds, hand them over first with agents.use(_:), so the session does not open second connections. An app with a StreamVideo of its own must hand it over: another one would become the instance Stream's call views and CallKit read. The quickstart builds a voice UI on VoiceSession.
A phone call is a session too. Each person who rings one of your numbers gets a new session. See accepting calls and making calls.
Voice UI: transcript, captions and status
A voice UI is three pieces: the agent's audio, the transcript with live captions, and a status that says whether the agent is listening, thinking or speaking.
The agent's status is one of these, the states the glow and wave views take:
| State | When |
|---|---|
connecting |
Until this device has joined. |
speaking |
While the call hears the agent. |
listening |
While the caller is heard or transcribed. |
thinking |
While the agent answers or its skills work, and until its reply is heard. |
idle |
Otherwise, and after leave(). |
Speaking comes from the call and not from the events. spoke fires when a piece of the reply has been synthesized and sent to the call, not when its audio starts, and responded means the model finished, not that the reply was spoken.
Without the call, session.state says what the agent is doing on any session, typed or spoken: idle, listening, responding, working (with the skills at work) or ended. The state follows the session's socket beside session.events(), so a loop reading events elsewhere is unaffected.
For latency timings, read session.events(): turn carries the turn's timings and spoke its time_to_first_byte_ms.
- Audio:
VoiceSessionjoins the call. Play the agent with<ParticipantsAudio />from the Video React SDK, insideStreamVideoandStreamCallwith theclientandcallfromvoice.get(). - Transcript and captions: render
session.chat()'s channel withMessageListfromstream-chat-react.isMessageAIGeneratedstreams the agent's replies in with markdown, andAIStateIndicatorshows while the agent thinks or generates (useAIState(channel)gives the same state to your own indicator). - Status:
voice.get().statusis what the agent is doing, in the statesVoiceGlowandVoiceWavefromstream-chat-react/ai-componentstake. Readsession.events()for latency timings, not for the status or the transcript.
Create the session from a user action such as a Start button, not at module scope: module-scope setup runs during server rendering and again on every hot reload, and asks for the microphone as soon as the page loads.
import "@stream-io/calypso/chat";
import type { AgentHandle } from "@stream-io/calypso";
import { VoiceSession } from "@stream-io/calypso/video";
import {
ParticipantsAudio,
StreamCall,
StreamVideo,
useCallStateHooks,
} from "@stream-io/video-react-sdk";
import { useEffect, useState, useSyncExternalStore } from "react";
import type { Channel as ChatChannel, StreamChat } from "stream-chat";
import {
AIStateIndicator,
Channel,
Chat,
MessageList,
} from "stream-chat-react";
import { VoiceGlow } from "stream-chat-react/ai-components";
import "stream-chat-react/css/index.css";
declare module "stream-chat" {
interface CustomMessageData {
ai_generated?: boolean;
}
}
// `agent` comes from a Client with your apiKey and a user from setUser, as in the quickstart.
const start = async (agent: AgentHandle) => {
// The agent joins the session's call right away.
const voice = await VoiceSession.start(agent);
const { client, channel } = await voice.session.chat();
return {
voice,
chatClient: client as StreamChat,
channel: channel as ChatChannel,
};
};
// Plays the agent.
const AgentAudio = () => {
const { useRemoteParticipants } = useCallStateHooks();
return <ParticipantsAudio participants={useRemoteParticipants()} />;
};
const Conversation = ({
voice,
chatClient,
channel,
}: Awaited<ReturnType<typeof start>>) => {
const { call, client, status } = useSyncExternalStore(
voice.subscribe,
voice.get,
);
// Joins from this device, with the microphone on. Run twice, as in Strict Mode, it joins once.
useEffect(() => {
voice
.join()
.catch((error: unknown) =>
console.error("Could not join the call", error),
);
}, [voice]);
return (
<>
<VoiceGlow state={status} />
{call && client && (
<StreamVideo client={client}>
<StreamCall call={call}>
<AgentAudio />
</StreamCall>
</StreamVideo>
)}
<Chat
client={chatClient}
isMessageAIGenerated={(message) => Boolean(message.ai_generated)}
>
<Channel channel={channel}>
<MessageList />
<AIStateIndicator />
{/* No composer while voice is on: a typed turn on a call is not marked
finished, and the next responses.create is refused. */}
</Channel>
</Chat>
{/* Leaves the call and ends the session start() opened. */}
<button onClick={() => void voice.leave()}>Hang up</button>
</>
);
};
export const AgentVoice = ({ agent }: { agent: AgentHandle }) => {
const [started, setStarted] = useState<Awaited<ReturnType<typeof start>>>();
if (!started) {
return (
<button onClick={() => void start(agent).then(setStarted)}>Start</button>
);
}
return <Conversation {...started} />;
};To style spoken turns, interrupted replies or a reply still being generated, check those custom fields in a custom Message component. The default one draws a cut-off reply whose text was cleared as an empty bubble, so hide messages with no text there; the React AI integration guide shows how to register one. To let the caller cut the agent off, call session.interrupt(). When you leave, call voice.leave(), which ends the session start() opened. To keep the conversation going in writing instead, join with VoiceSession.of(session) and call session.voice.stop() after leave().
session.state has the same get and subscribe as voice. Read latency timings from event.frame, and each loop over session.events() is told everything from when it started. Start one in an effect and stop it in the effect's cleanup, so an effect that runs twice, as in Strict Mode, leaves one loop running.
The call stays up when the agent fails, so say so under the glow. session.conversation has the same get and subscribe, and its failure comes with failureContext, the part that failed (stt for speech recognition, llm, tts), until the agent next hears, answers or speaks. A tool that asks first waits in its approvals: show it over the call with AIToolApprovalCard and answer with session.decide(id, { allowed }). The voice mode of the React assistant sample does both.
Both work on any session, with or without a call:
import type { Session, ToolApprovalRequest } from "@stream-io/calypso";
import { useSyncExternalStore } from "react";
// The approval's title with each {argument} filled in from the call.
const question = ({ approval, arguments: args }: ToolApprovalRequest) => {
const values = JSON.parse(args || "{}") as Record<string, unknown>;
return approval.title.replace(/\{(\w+)\}/g, (_, name: string) =>
String(values[name] ?? ""),
);
};
export const AgentActivity = ({ session }: { session: Session }) => {
// idle, listening, responding, working (with the skills at work) or ended.
const state = useSyncExternalStore(
session.state.subscribe,
session.state.get,
);
const { turns, failure, failureContext, approvals } = useSyncExternalStore(
session.conversation.subscribe,
session.conversation.get,
);
return (
<>
<p>
{state.kind === "working"
? `Working: ${state.skills.join(", ")}`
: state.kind}
</p>
{failure && (
<p role="alert">
The agent failed ({failureContext}): {failure}
</p>
)}
{approvals.map((request) => (
<p key={request.id}>
{question(request)}
<button onClick={() => session.decide(request.id, { allowed: true })}>
Allow
</button>
<button
onClick={() => session.decide(request.id, { allowed: false })}
>
Not now
</button>
</p>
))}
<ol>
{turns.map((turn) => (
<li key={turn.id}>
{turn.speaker === "agent" ? "Agent" : "You"}: {turn.text}
</li>
))}
</ol>
</>
);
};Each snapshot keeps its identity until something changes, so a component re-renders only when the state does.
- Audio:
VoiceSessionjoins the call and plays the agent on the speaker, so it needs no view of yours. - Transcript and captions:
session.conversationholds theturns, each reply growing as it is generated. To show the channel instead, open it withsession.chat(context)and render it withMessageListfrom the Compose UI components, as in the quickstart's chat UI. - Status:
AIVoiceGlowandAIVoiceWavefromstream-chat-android-ai-composetake anAIVoiceAgentState. Work it out from the call, which says who is speaking, and from the conversation'sstate. Readsession.events()for latency timings, not for the status or the transcript.
import io.getstream.chat.android.ai.compose.ui.component.AIVoiceAgentState
import io.getstream.chat.android.ai.compose.ui.component.AIVoiceGlow
import io.getstream.visionagents.android.core.Conversation
import io.getstream.visionagents.android.core.SessionOptions
import io.getstream.visionagents.android.core.VisionAgents
import io.getstream.visionagents.android.core.VoiceSession
// `agents` has your apiKey and a user from setUser, as in the quickstart.
// Ask for RECORD_AUDIO before the user taps Start.
@Composable
fun VoiceScreen(agents: VisionAgents) {
val context = LocalContext.current
val scope = rememberCoroutineScope()
var voice by remember { mutableStateOf<VoiceSession?>(null) }
val started = voice
if (started != null) {
VoiceConversation(started)
} else {
Button(onClick = {
scope.launch {
// The agent joins the session's call right away.
voice = VoiceSession.start(context, agents, SessionOptions(agent = "my-agent"))
}
}) { Text("Start") }
}
}
@Composable
fun VoiceConversation(voice: VoiceSession) {
val scope = rememberCoroutineScope()
val conversation by voice.session.conversation.collectAsStateWithLifecycle()
// Joins from this device, with the microphone on and the agent on the speaker.
LaunchedEffect(voice) { voice.join() }
Column(horizontalAlignment = Alignment.CenterHorizontally, verticalArrangement = Arrangement.spacedBy(16.dp)) {
VoiceStatus(voice, conversation.state)
// The transcript, with each reply growing as it is generated.
LazyColumn(Modifier.weight(1f)) {
items(conversation.turns) { turn -> Text(turn.text) }
}
// Leaves the call and ends the session start() opened.
Button(onClick = { scope.launch { voice.leave() } }) { Text("Hang up") }
}
}
/** What the agent is doing, in the states the glow takes. */
@Composable
fun VoiceStatus(voice: VoiceSession, session: Conversation.State) {
val call by voice.call.collectAsStateWithLifecycle()
// The call's participants that are speaking, this device's user included.
val speakers by remember(call) { call?.state?.activeSpeakers ?: MutableStateFlow(emptyList()) }
.collectAsStateWithLifecycle()
val state = when {
call == null -> AIVoiceAgentState.Connecting
// Speaking comes from the call: a reply is written before it is spoken.
speakers.any { !it.isLocal } -> AIVoiceAgentState.Speaking
speakers.any { it.isLocal } -> AIVoiceAgentState.Listening
else -> when (session) {
Conversation.State.Listening -> AIVoiceAgentState.Listening
Conversation.State.Responding, is Conversation.State.Working -> AIVoiceAgentState.Thinking
Conversation.State.Idle, Conversation.State.Ended -> AIVoiceAgentState.Idle
}
}
AIVoiceGlow(state = state, modifier = Modifier.size(240.dp))
}To let the caller cut the agent off, call session.interrupt(). voice.leave() ends the session start opened. To keep the conversation going in writing instead, join with VoiceSession.attach(context, agents, sessionId) and call session.stopVoice() after leave().
AgentSession exposes conversation as a StateFlow, so a composable collecting it redraws as its state changes. Read latency timings from event.fields.
- Audio:
VoiceSessionjoins the call and plays the agent on the speaker, so it needs no view of yours. - Transcript and captions: show
session.chat()'s channel withAIConversationViewfrom StreamChatAI, through theAgentChatof the quickstart's chat UI. It streams the agent's replies in with markdown and shows the agent thinking. - Status:
AIVoiceGlowViewandAIVoiceWaveViewfrom StreamChatAI take anAIVoiceAgentState. Work it out from the call, which says who is speaking, and fromsession.state. Readsession.events()for latency timings, not for the status or the transcript.
import StreamChatAI
import StreamVideo
import SwiftUI
import VisionAgentsCore
// `agents` has your apiKey and a user from setUser, and `openChat(for:)` and `AgentChat`
// are the chat UI's, as in the quickstart.
struct VoiceScreen: View {
let agents: VisionAgents
@State private var started: (voice: VoiceSession, chat: AgentChat)?
var body: some View {
if let started {
VoiceConversation(voice: started.voice, chat: started.chat)
} else {
Button("Start") {
Task { started = try? await start() }
}
}
}
private func start() async throws -> (voice: VoiceSession, chat: AgentChat) {
// The agent joins the session's call right away.
let voice = try await VoiceSession.start(agents: agents, agent: "my-agent")
// The session's socket, which follows what the agent is doing.
await voice.session.start()
return (voice, try await openChat(for: voice.session))
}
}
struct VoiceConversation: View {
@ObservedObject var voice: VoiceSession
@ObservedObject var chat: AgentChat
var body: some View {
VStack(spacing: 16) {
if let call = voice.call {
VoiceStatus(voice: voice, call: call.state)
} else {
AIVoiceGlowView(state: .connecting)
.frame(width: 240, height: 240)
}
// The transcript, with each reply streaming in as it is generated.
// No composer while voice is on: a typed turn on a call is not marked
// finished, and the next responses.create is refused.
AIConversationView(messages: chat.messages)
// Leaves the call and ends the session start() opened.
Button("Hang up", role: .destructive) {
Task { await voice.leave() }
}
}
// Joins from this device, with the microphone on and the agent on the speaker.
.task { await voice.join() }
}
}
/// What the agent is doing, in the states the glow takes.
struct VoiceStatus: View {
@ObservedObject var voice: VoiceSession
// The call's participants, and which of them is speaking.
@ObservedObject var call: CallState
var body: some View {
AIVoiceGlowView(state: state)
.frame(width: 240, height: 240)
}
private var state: AIVoiceAgentState {
// Speaking comes from the call: a reply is written before it is spoken.
if call.remoteParticipants.contains(where: \.isSpeaking) { return .speaking }
if call.localParticipant?.isSpeaking == true { return .listening }
switch voice.session.state {
case .listening: return .listening
case .responding, .working: return .thinking
case .idle, .ended: return .idle
}
}
}AIConversationView leaves out a reply with nothing to show, such as one the caller cut off whose text was cleared. To style spoken turns, interrupted replies or a reply still being generated, read those custom fields from the message's extraData in your AIMessage, as AgentMessage reads generating, and pass AIConversationView a view factory. To let the caller cut the agent off, call session.interrupt(). voice.leave() ends the session start opened. To keep the conversation going in writing instead, join with VoiceSession.attach(agents:sessionID:) and call session.stopVoice() after leave(). Add a microphone usage description to your Info.plist.
AgentSession is an ObservableObject, so a view observing the session redraws as its state changes. Read latency timings from event.fields.
Listing & Searching sessions
sessions.query lists an agent's sessions, including ended ones. It works like other Stream queries, with a filter, sort, limit and cursor. sessions.get reads one session by id.
Getting a session
sessions.get reads one session, running or ended. Once it has ended, your backend is also told how it went: a review and what it cost.
const session = await agent.sessions.get(id);
console.log(session.title, session.state, session.closed_at);
console.log(session.review_score, session.usage?.cost_micros);val session = agent.sessions.get(id)
println("${session.title} ${session.state} ${session.modality}")
// The review and usage are only given to your backend.let session = try await agent.sessions.get(id)
print(session.title, session.state, session.modality)
// The review and usage are only given to your backend.session, err := agent.Sessions.Get(ctx, id)
if err != nil {
log.Fatal(err)
}
fmt.Println(session.State, session.Modality, session.ClosedAt)
if session.Usage != nil {
fmt.Println(session.Usage.InputTokens, session.Usage.OutputTokens, session.Usage.CostMicros)
}| Field | What it says |
|---|---|
title, description, custom, project_id |
Your labels, or the ones the router wrote for you |
state |
live while the agent holds it, ended after |
modality |
text, voice, or video once the agent has seen the user's video |
llm, stt, tts, voice |
The models and voice routing picked, while it is running |
created_at, last_response_at, closed_at |
When it began, last answered and ended |
review_score, review_notes |
How well the agent handled it, from 1 to 5, and why |
usage |
input_tokens (with cached_input_tokens), output_tokens, requests and cost_micros, in millionths of a dollar, over every model it called, typed and spoken |
usage is filled in once the session has ended, and the review a few seconds later. A session nobody spoke in has no review. These three fields are only given to your backend, so a user's device asks your backend for them.
Querying
For example, the ended sessions of the support project in October:
const page = await agent.sessions.query({
projectId: "support",
state: "ended",
createdSince: new Date("2026-10-01T00:00:00Z"),
createdBefore: new Date("2026-11-01T00:00:00Z"),
sort: "updated_at",
limit: 20,
});
const sessions = page.items;val page = agent.sessions.query(
SessionQuery(
projectId = "support",
state = Session.State.Ended,
createdSince = Instant.parse("2026-10-01T00:00:00Z"),
createdBefore = Instant.parse("2026-11-01T00:00:00Z"),
sort = SessionQuery.Sort.UpdatedAt,
limit = 20,
),
)
val sessions = page.itemsvar query = SessionQuery(limit: 20)
query.projectID = "support"
query.state = .ended
query.createdSince = try Date("2026-10-01T00:00:00Z", strategy: .iso8601)
query.createdBefore = try Date("2026-11-01T00:00:00Z", strategy: .iso8601)
let page = try await agent.sessions.query(query)
let sessions = page.itemsfinal page = await agent.sessions.query(
filter: {
'project_id': 'support',
'state': 'ended',
'created_at': {r'$gte': '2026-10-01T00:00:00Z', r'$lt': '2026-11-01T00:00:00Z'},
},
sort: const [SessionSort(field: 'updated_at')],
limit: 20,
);
final sessions = page.items;page = await agent.sessions.query(
filter={
"project_id": "support",
"state": "ended",
"created_at": {"$gte": "2026-10-01T00:00:00Z", "$lt": "2026-11-01T00:00:00Z"},
},
sort=[{"field": "updated_at", "direction": -1}],
limit=20,
)
sessions = page.itemspage = agent.sessions.query(
filter: {
project_id: "support",
state: "ended",
created_at: { "$gte": "2026-10-01T00:00:00Z", "$lt": "2026-11-01T00:00:00Z" }
},
sort: [{ field: "updated_at", direction: -1 }],
limit: 20
)
sessions = page["items"]$page = $agent->sessions->query(
filter: [
'project_id' => 'support',
'state' => 'ended',
'created_at' => ['$gte' => '2026-10-01T00:00:00Z', '$lt' => '2026-11-01T00:00:00Z'],
],
sort: [['field' => 'updated_at', 'direction' => -1]],
limit: 20,
);
$sessions = $page->items;page, err := agent.Sessions.Query(ctx, client.Query{
Filter: map[string]any{
"project_id": "support",
"state": "ended",
"created_at": map[string]any{"$gte": "2026-10-01T00:00:00Z", "$lt": "2026-11-01T00:00:00Z"},
},
Sort: []client.Sort{{Field: "updated_at"}},
Limit: 20,
})
if err != nil {
log.Fatal(err)
}
sessions := page.Itemsusing GetStream.VisionAgents.Models;
var page = await agent.Sessions.QueryAsync(new SessionQuery
{
Filter = new()
{
["project_id"] = "support",
["state"] = "ended",
["created_at"] = new Dictionary<string, object>
{
["$gte"] = "2026-10-01T00:00:00Z",
["$lt"] = "2026-11-01T00:00:00Z",
},
},
Sort = [new SessionSort { Field = "updated_at" }],
Limit = 20,
});
var sessions = page.Items;use serde_json::json;
use vision_agents::Query;
use vision_agents::types::{SessionSort, SessionSortField};
let page = agent
.sessions
.query(Query {
filter: json!({
"project_id": "support",
"state": "ended",
"created_at": { "$gte": "2026-10-01T00:00:00Z", "$lt": "2026-11-01T00:00:00Z" }
}),
sort: vec![SessionSort { field: SessionSortField::UpdatedAt, ..Default::default() }],
limit: Some(20),
..Default::default()
})
.await?;
let sessions = page.items;Every condition in the filter has to match:
| Field | Matches |
|---|---|
project_id |
The project the session belongs to |
agent_id, config_id |
The agent id or config the session ran under |
user_id |
Whose session it is (backend only) |
modality |
text, voice or video |
state |
live or ended |
custom |
Sessions with all of these labels, such as { ticket: "4721" } |
created_at |
A time range, with $gte and $lt |
text |
A search, with $q |
Sessions come back most recently active first (updated_at). A text search comes back best match first (relevance).
Searching
Search with a text condition. It matches the title, description, project and agent name, not what was said, and can't be combined with project_id:
const found = await agent.sessions.search("order 1042", {
state: "ended",
limit: 5,
});
const one = await agent.sessions.get(found.items[0]!.id);val found = agent.sessions.search(
"order 1042",
SessionQuery(state = Session.State.Ended, limit = 5),
)
val one = agent.sessions.get(found.items.first().id)var query = SessionQuery(limit: 5)
query.state = .ended
let found = try await agent.sessions.search("order 1042", query)
let one = try await agent.sessions.get(found.items[0].id)final found = await agent.sessions.query(
filter: {'text': {r'$q': 'order 1042'}, 'state': 'ended'},
limit: 5,
);
final one = await agent.sessions.get(found.items.first.id);found = await agent.sessions.query(
filter={"text": {"$q": "order 1042"}, "state": "ended"},
limit=5,
)
one = await agent.sessions.get(found.items[0].id)found = agent.sessions.query(filter: { text: { "$q": "order 1042" }, state: "ended" }, limit: 5)
one = agent.sessions.get(found["items"].first["id"])$found = $agent->sessions->query(
filter: ['text' => ['$q' => 'order 1042'], 'state' => 'ended'],
limit: 5,
);
$one = $agent->sessions->get($found->items[0]->id);found, err := agent.Sessions.Query(ctx, client.Query{
Filter: map[string]any{"text": map[string]any{"$q": "order 1042"}, "state": "ended"},
Limit: 5,
})
if err != nil {
log.Fatal(err)
}
one, err := agent.Sessions.Get(ctx, found.Items[0].Id)var found = await agent.Sessions.QueryAsync(new SessionQuery
{
Filter = new()
{
["text"] = new Dictionary<string, object> { ["$q"] = "order 1042" },
["state"] = "ended",
},
Limit = 5,
});
var one = await agent.Sessions.GetAsync(found.Items[0].Id);let found = agent
.sessions
.query(Query {
filter: json!({ "text": { "$q": "order 1042" }, "state": "ended" }),
limit: Some(5),
..Default::default()
})
.await?;
let one = agent.sessions.get(&found.items[0].id).await?;sessions.search("order 1042") is a shortcut for the same query. Incognito sessions are never searchable.
What comes back are records, not live sessions: most of them are over. Read their turns with sessions.responses(id) (see Reading Responses and History), or continue one with a fork or by resuming it by its id.
Pagination
Results come back a page at a time as { items, has_more, next_cursor }: 25 by default, up to 200 with limit. When has_more is true, pass next_cursor back as cursor with the same filter and sort:
const filter = { projectId: "support" };
const page1 = await agent.sessions.query({ ...filter, limit: 50 });
if (page1.has_more && page1.next_cursor) {
const page2 = await agent.sessions.query({
...filter,
limit: 50,
cursor: page1.next_cursor,
});
}val query = SessionQuery(projectId = "support", limit = 50)
val page1 = agent.sessions.query(query)
val cursor = page1.nextCursor
if (page1.hasMore && cursor != null) {
val page2 = agent.sessions.query(query.copy(cursor = cursor))
}var query = SessionQuery(limit: 50)
query.projectID = "support"
let page1 = try await agent.sessions.query(query)
if page1.hasMore, let cursor = page1.nextCursor {
query.cursor = cursor
let page2 = try await agent.sessions.query(query)
}query_filter = {"project_id": "support"}
page1 = await agent.sessions.query(filter=query_filter, limit=50)
if page1.has_more:
page2 = await agent.sessions.query(
filter=query_filter, limit=50, cursor=page1.next_cursor
)filter := map[string]any{"project_id": "support"}
page1, err := agent.Sessions.Query(ctx, client.Query{Filter: filter, Limit: 50})
if err != nil {
log.Fatal(err)
}
if page1.HasMore {
page2, err := agent.Sessions.Query(ctx, client.Query{Filter: filter, Limit: 50, Cursor: *page1.NextCursor})
if err != nil {
log.Fatal(err)
}
}A session's turns page the same way, with limit and cursor on responses.list and on the items; items.all() and items.unwind() follow the cursor for you.
Filter field names are the same in every SDK. The page fields follow each SDK's casing, such as nextCursor in Kotlin and Swift and NextCursor in Go.
Fork, Rewind & Interrupt
Fork
fork continues a conversation as a new session, with the parent's history carried across. The usual reason is to ask the same question of a different model or a different agent without losing the original answer. The parent is untouched and keeps running if it was.
// Fork options take the API's own snake_case names, except modelOverwrites, as on create.
const harder = await session.fork({
modelOverwrites: { llm: "llm-thinking" },
title: "Order 1042, thinking harder",
});
const fromThere = await session.fork({ response_id: turns[0]!.id });
const fresh = await session.fork({ messages: false });val forked = session.fork(
ForkOptions(
modelOverwrites = ModelOverwrites(llm = "llm-thinking"),
title = "Order 1042, thinking harder",
),
)
// A fork comes back as a record: attach opens it as a live session, as it does any session by id.
val harder = agents.attach(forked.id)
val fromThere = session.fork(ForkOptions(responseId = turns.first().id))
val fresh = session.fork(ForkOptions(withoutHistory = true))var options = ForkOptions()
options.modelOverwrites = ModelOverwrites(llm: "llm-thinking")
options.title = "Order 1042, thinking harder"
let forked = try await session.fork(options)
// A fork comes back as a record: attach opens it as a live session, as it does any session by id.
let harder = try await agents.attach(sessionID: forked.id)
let fromThere = try await session.fork(ForkOptions(responseID: turns[0].id))
var fromNothing = ForkOptions()
fromNothing.withoutHistory = true
let fresh = try await session.fork(fromNothing)final harder = await session.fork(const ForkOptions(
modelOverwrites: ModelOverwrites(llm: 'llm-thinking'),
title: 'Order 1042, thinking harder',
));
// A fork is live, but not watched until start().
await harder.start();
final fromThere = await session.fork(ForkOptions(responseId: turns.first.id));
final fresh = await session.fork(const ForkOptions(withoutHistory: true));harder = await session.fork(
stream.ForkOptions(
model_overwrites=stream.ModelOverwrites(llm="llm-thinking"),
title="Order 1042, thinking harder",
)
)
from_there = await session.fork(stream.ForkOptions(response_id=turns[0].id))
fresh = await session.fork(stream.ForkOptions(messages=False))harder = session.fork(
model_overwrites: { llm: "llm-thinking" },
title: "Order 1042, thinking harder"
)
from_there = session.fork(response_id: turns.first)
fresh = session.fork(messages: false)use GetStream\VisionAgents\Generated\ForkSessionRequest;
use GetStream\VisionAgents\Generated\ModelOverwrites;
$harder = $session->fork(new ForkSessionRequest(
title: 'Order 1042, thinking harder',
modelOverwrites: new ModelOverwrites(llm: 'llm-thinking'),
));
$fromThere = $session->fork(new ForkSessionRequest(responseId: $turns[0]->id));
$fresh = $session->fork(new ForkSessionRequest(messages: false));thinking := "llm-thinking"
harder, err := session.Fork(ctx, client.ForkOptions{
ModelOverwrites: &acceleration.ModelOverwrites{Llm: &thinking},
Title: "Order 1042, thinking harder",
})
if err != nil {
log.Fatal(err)
}
fromThere, err := session.Fork(ctx, client.ForkOptions{ResponseID: turns[0].Id})
if err != nil {
log.Fatal(err)
}
fresh, err := session.Fork(ctx, client.ForkOptions{WithoutMessages: true})using GetStream.VisionAgents.Models;
var harder = await session.ForkAsync(new ForkOptions
{
ModelOverwrites = new ModelOverwrites { Llm = "llm-thinking" },
Title = "Order 1042, thinking harder",
});
var fromThere = await session.ForkAsync(new ForkOptions { ResponseId = turns[0].Id });
var fresh = await session.ForkAsync(new ForkOptions { Messages = false });use vision_agents::types::{ForkSessionRequest, ModelOverwrites};
let harder = session
.fork(&ForkSessionRequest {
model_overwrites: Some(ModelOverwrites { llm: Some("llm-thinking".into()), ..Default::default() }),
title: Some("Order 1042, thinking harder".into()),
..Default::default()
})
.await?;
let from_there = session
.fork(&ForkSessionRequest { response_id: Some(turns[0].id.clone()), ..Default::default() })
.await?;
let fresh = session
.fork(&ForkSessionRequest { messages: Some(false), ..Default::default() })
.await?;Anything you name overrides what the parent was opened with: agent, title, description, project_id, custom, model_overwrites and incognito. response_id carries the history only up to the end of that response, and messages: false starts the same configuration over with no history. A fork writes its own transcript, so the two conversations never interleave.
A fork is always held in writing, even of a session with voice on: talking to two agents at once is not a conversation. Start voice on the fork to talk to it. An incognito session cannot be forked, because nothing was recorded to fork from.
Rewind
responses.rewind goes back to a response and carries on from there, as though nothing after it was said. It takes the response, any item of it, or its id.
await session.responses.rewind(turns[0]!);session.responses.rewind(turns.first())try await session.responses.rewind(to: turns[0].id)await session.responses.rewind(turns.first.id);await session.responses.rewind(turns[0])session.responses.rewind(turns.first)$session->responses->rewind($turns[0]);if err := session.Responses.Rewind(ctx, turns[0].Id); err != nil {
log.Fatal(err)
}await session.Responses.RewindAsync(turns[0].Id);session.responses.rewind(&turns[0]).await?;Rewinding abandons the reply being spoken and marks every later response rewound, so they drop out of the list and the items. It needs a recorded history it can cut, so it is refused for an incognito session, a native speech-to-speech one, and a session that keeps its conversation in Stream Chat, whose channel would bring the later turns back. Fork that session at the response instead.
Interrupt
interrupt() abandons the reply being spoken. It goes over the socket a watched session holds open to the backend, alongside the other live calls: what the conversation does arrives on it as events, and you can send it text.
| Method | What it does |
|---|---|
responses.create(text) |
Answer the text through the model, as though it had been said |
say(text) |
Speak or write the text as it is, without the model. For a greeting you already know |
interrupt() |
Abandon the reply being spoken |
events() |
Everything the conversation does, until it ends |
// say(text, { interrupt: true }) stops the reply in progress first.
session.say("Hi, I can help with your order.");
await session.responses.create("Where is order 1042?");
for await (const event of session.events()) {
if (event.kind === "response_delta") process.stdout.write(event.text);
if (event.kind === "responded") break;
}
// interrupt({ requestId }) stops only the reply answering that request, the request_id on its events.
session.interrupt();val answer = launch {
session.events()
.dropWhile { it.type != "responding" }
.takeWhile { it.type != "responded" }
.collect { if (it.type == "response_delta") print(it.text) }
}
session.say("Hi, I can help with your order.")
session.responses.create("Where is order 1042?")
answer.join()
session.interrupt()let events = session.events()
// say(_:interrupt: true) stops the reply in progress first.
try await session.say("Hi, I can help with your order.")
_ = try await session.responses.create("Where is order 1042?")
for await event in events {
if event.kind == .responseDelta { print(event.text, terminator: "") }
if event.kind == .responded { break }
}
// interrupt(requestID:) stops only the reply answering that request, the request_id on its events.
try await session.interrupt()session.say('Hi, I can help with your order.');
final events = session.events();
await session.responses.create('Where is order 1042?');
await for (final event in events) {
if (event.kind == AgentEventKind.responseDelta) stdout.write(event.text);
if (event.kind == AgentEventKind.responded) break;
}
session.interrupt();await session.say("Hi, I can help with your order.")
await session.responses.create("Where is order 1042?")
async for event in session.events():
if event.kind == "response_delta":
print(event.text, end="", flush=True)
if event.kind == "responded":
break
await session.interrupt()session.say("Hi, I can help with your order.")
session.responses.create("Where is order 1042?")
session.events do |event|
print event.text if event.kind == "response_delta"
break if event.kind == "responded"
end
session.interrupt$session->say('Hi, I can help with your order.');
$watch = $session->watch();
$session->responses->create('Where is order 1042?');
foreach ($watch as $event) {
if ($event->kind === 'response_delta') {
echo $event->text();
}
if ($event->kind === 'responded') {
break;
}
}
$session->interrupt();// Say(text, true) stops the reply in progress first.
if err := session.Say("Hi, I can help with your order.", false); err != nil {
log.Fatal(err)
}
if _, err := session.Responses.Create(ctx, "Where is order 1042?"); err != nil {
log.Fatal(err)
}
for event := range session.Events() {
if event.Kind == "response_delta" {
fmt.Print(event.Text)
}
if event.Kind == "responded" && !event.PendingWork {
break
}
}
if err := session.Interrupt(); err != nil {
log.Fatal(err)
}await session.SayAsync("Hi, I can help with your order.");
await session.Responses.CreateAsync("Where is order 1042?");
await foreach (var happened in session.EventsAsync())
{
if (happened.Kind == "response_delta") Console.Write(happened.Text);
if (happened.Kind == "responded") break;
}
await session.InterruptAsync();session.say("Hi, I can help with your order.").await?;
session.responses.create("Where is order 1042?").await?;
while let Some(event) = session.next_event().await {
match event.kind.as_str() {
"response_delta" => print!("{}", event.text),
"responded" => break,
_ => {}
}
}
session.interrupt().await?;By default, what say sends waits for the reply in progress to finish.
The events you will use most are response_delta (a fragment of the answer), responded (the answer is complete; pending_work stays true while tools or delegated work are outstanding), heard (what the caller said, on a call), tool_call and tool_ran, error and left (the session ended). Your SDK answers tool_call for you by running the tool you registered.
responses.create returns the turn's id, so you can follow one particular question.
Backend vs Client side
Client side you can only read sessions for the authenticated user.
On the backend you can search and query all sessions, so you can build your admin screens.
To filter for a specific user on the backend, simply pass the user_id param on query sessions.