let videoElement = document.getElementById("my-video-element");
if (!videoElement) {
videoElement = document.createElement("video");
videoElement.id = "my-video-element";
document.body.appendChild(videoElement);
// bind the video element to the participant's video track
// use the returned `unbind()` function to unbind the video element
const unbind = call.bindVideoElement(
videoElement,
participant.sessionId,
"videoTrack",
);
}
Rendering Video and Audio
In this guide, we’ll learn how to render and play participants’ video and audio by using the JS SDK provided primitives.
Playing Video
Our JS SDK exposes a low-level method that binds a video element to a participant’s video track.
This method can be found in call.bindVideoElement
. It takes three arguments:
- the video element to bind to
- the participant’s
sessionId
- the kind of video track to bind to (either
videoTrack
orscreenShareTrack
for screen sharing)
This method needs to be called only once, usually after the element is mounted in the DOM.
Playing Screen Sharing
Similar to the Rendering Video, a screenshare track can be rendered like this:
let screenElement = document.getElementById("my-screenshare-element");
if (!screenElement) {
screenElement = document.createElement("video");
screenElement.id = "my-screenshare-element";
document.body.appendChild(screenElement);
// bind the video element to the participant's screen track
// use the returned `unbind()` function to unbind the video element
const unbind = call.bindVideoElement(
screenElement,
participant.sessionId,
"screenShareTrack", // note the 'screenShareTrack' argument
);
}
Playing Audio
Our JS SDK exposes a low-level method that binds an audio element to a participant’s audio track.
This method can be found in call.bindAudioElement
. It takes two arguments:
- the audio element to bind to
- the participant’s
sessionId
- the kind of track to bind to (either
audioTrack
orscreenShareAudioTrack
for screen sharing)
This method needs to be called only once, usually after the element is mounted in the DOM.
let audioElement = document.getElementById("my-audio-element");
if (!audioElement) {
audioElement = document.createElement("audio");
audioElement.id = "my-audio-element";
document.body.appendChild(audioElement);
// bind the audio element to the participant's audio track
// use the returned `unbind()` function to unbind the audio element
const unbind = call.bindAudioElement(
audioElement,
participant.sessionId,
"audioTrack",
);
}
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